Kyle’s Paints Will Now Come in MSFS Texture Format Only

You can convert any PNG.DDS texture to P3D/FSX by flipping the texture vertically and remove .PNG out of the texture file name. Flipping can be done with the DXTBMP program found HERE

Conversion of existing paints will be done over time.

Disclaimer: Paints from Graham may still be in P3D format going foward.

Thank you!